This handsome looking issue of EDGE Magazine came out yesterday. I wrote a short piece about the development of Spintires for it. It’s the first time I’ve been published in Edge, and the first time I’ve been in any sort … Continue reading
Awwww yissssss. My feature on Steam trading that I spent like two months working on is finally live, and as usual the Polygon layout team made it looks awesome. I’m all up on that front page today – go check … Continue reading
Transistor, the new game from the folks that made Bastion, came out today. I reviewed it for Gameranx, and had a great time. It is a seriously beautiful game. Read my review here!
A quick update on what I’ve been up to: I just finished the editing process for a new Polygon feature, which I’ve been working on for the last couple months. It’s about some of the amazing stories the Steam economy … Continue reading
Welp, my first feature for Polygon went live today. It’s a big feature I spent like a month working on, and it turned out pretty great. Go check it out.
Much to my excitement, I’m on the front page of Rock Paper Shotgun today. I interviewed the developers of The Long Dark, an excellent looking survival game that’s currently on Kickstarter. Check out the interview here. It’s an honour to appear … Continue reading
I got to go to PAX Prime this year, and had a generally great time. I played a bunch of games, and wrote some things about those games. Here’s all the PAX-related stuff I’ve published so far: Earth Defense Force … Continue reading